Fri, 29 December 2017
Brainstorm is the most popular spell in Legacy
Legacy will return to the Pro Tour in 2018
For the first time in a decade, Legacy will return, as a format, to the Pro Tour.
This time, it will represent 1/3 of the formats in the upcoming Team events (alongside Standard and Modern). With 2017 winding down, Patrick and Michael thought it a great time to showcase the most popular cards and strategies of the Legacy format.
Legacy and "the Brainstorm Experience"
As stated above, Brainstorm is the most popular spell in Legacy. Part of that is that, unlike some other formats, you can actually play four copies of Brainstorm!
If you are in the market for a Brainstorm, there are many similar options. Ponder is the second most popular spell, for instance. Unlike Brainstorm, Ponder allows you to shuffle your library without an additional card.
That said, Brainstorm has a couple of things going for it beyond some of the competition. Most importantly is Brainstorm's synergy with fetchlands. Instead of just fixing your next draw, Brainstorm can actually correct your draw! Rip a creature removal spell against a combo deck? Brainstorm can potentially fix your hand by shuffling away the errant removal spell.
If you're super into Brainstorm, beyond even the first four copies, you can select from Preordain, Serum Visions, Thought Scour, and many more.
Legacy is the Home to Very -- Very -- Cheap Spells
The extraordinarily low casting costs of this format's spells depict many fast, hyper-efficient early game, decks; some of which play fewer than 20 lands due to their low curves and ability to see more than one card per turn.
Where will Patrick and Michael Start in Legacy?
You can probably guess.
But they still tell you.
To find out, check out this week's podcast right here!
Fri, 22 December 2017
Vona's Hunger continues the proud tradition of "Diabolic Edict with upside" for three mana
Vona's Hunger as Instant Edict
Diabolic Edict was the first.
It was like a Cruel Edict but better.
Over time we got a variety of three casting cost versions... Foul-Tongue Invocation, Tribute to Hunger, and Oath of Liliana are all three casting cost upgrades to the Edict model (whether instant or sorcery speed). All of them offered a little something extra -- whether life gain or more card advantage -- in exchange for a third mana.
Vona's Hunger can line up almost unprecedented card advantage provided you have the city's blessing.
And the rest of the time? More Edict action for group games ;)
New Keyword: "Ascend" on Vona's Hunger
This instant has a cool new keyword. If you control ten or more permanents, you get something called "the city's blessing" for the rest of the game. Presumably, you can have ten permanents the first time... But if you go below ten permanents upon casting a second Vona's Hunger, you'll still have the city's blessing.
Presumably there will be more cards featuring these new terms; whether you ascend the same way (having ten or more permanents) on all of them is still a mystery.
When would Vona's Hunger like the city's blessing?
It isn't difficult to imagine a time you might want Vona's Hunger on three. For example, any time the opponent is trucking in with a lone Bristling Hydra, you might want a removal card that can kill it no matter how big, no matter how hexproof.
Any time the opponent is protecting a key threat -- say an Electrostatic Pummeler - with Blossoming Defense backup, Vona's Hunger might be the card you want.
But what about the big version? Who can take advantage of it, and when might they want to?
We haven't seen tokens in a while, but the Anointed Procession decks are probably the most consistent at producing 10+ permanents. It's difficult to evaluate the "big" version of this card. It's kind of half a Wrath of God, but also asymmetrical (meaning it does not kill any of your creatures... Just half of the other guy's).
You know when tokens might really, really want Vona's Hunger?
More info here:
Fri, 15 December 2017
There are no Thundermaw Hellkites in this Modern episode. Even fewer Stormbreath Dragons.
... But there could have been.
It's Modern! Don't Blink
Modern is a great format! It's waaaaay different from other formats, though. One way we know that is that we have such a hard time predicting what will be good from one week to the next.
What decks do you prepare for?
... and when you say "Jeskai" what exactly do you mean? Is it Geist of Saint Traft, Spell Queller decks, the new Search for Azcanta stuff... Or are you talking about warping in an Emrakul, the Aeons Torn?
Yet another look at Jeskai: Jeskai Breach, by Patrick Tierney
Who is to say?
Who is to say you're not up against Thundermaw Hellkite this week?
I mean, it just so happens that this week the right answer was "giant green things" (whether Primeval Titan or Tron-based colorless bombs), but we think you take our meaning.
Don't Forget the Graveyard! Black Resurgence in Modern
Patrick recently commented that the graveyard may be a place to angle for an advantage in this wide and wonderful format.
Was he predicting the future?
Despite weeks and weeks of Humans and Storm, the graveyard came back in a big way at Grand Prix Oklahoma City. Dredge and Living End almost can't be more different (despite being two different graveyard-centric creature decks). These two very different decks both kicked butt, took names, and claimed Pro Tour invitations last weekend:
What Week is it Again? Modern Cuteness Hotness
A few weeks ago we started talking about the new / now-seminal Humans deck based on a critical mass of Unclaimed Territories. But what if, rather than pushing "Human" with our Cavern of Souls, we just play four copies of Sliver Hive?
Instead of the bobbing and weaving of Meddling Mage and Kitesail Freebooter, we may just see mono-offense.
To Wit: Slivers, by Chris Warren
These decks barely scratch the surface of this week's Modern Rundown. Get ready for multiple Tron styles, double-combo Collected Company decks, and our intrepid duo completely ruining a perfectly wonderful Orzhov Zombies deck.
Thu, 7 December 2017
Rivals of Ixalan Brings a New Vraska
Vraska, Scheming Gorgon
A new Vraska? Yes.
A very good Vraska? The Scheming Gorgon is going to have a tough time competing with the Relic Seeker in Standard.
Seemingly the only advantage Vraska, Scheming Gorgon has over Vraska, Relic Seeker is in being mono-black. Vraska Scheming Gorgon’s best ability is her [-3] to destroy target creature…
This ability is woefully weaker than Vraska, Relic Seeker’s more flexible equivalent… That also produces Treasure.
Vraska, Scheming Gorgon has a potentially powerful [-10] ultimate ability… At least until you think about it for a minute. While this ability can theoretically win the game, practically speaking, you already have to have a substantial advantage to cash in.
You need to have gained loyalty for several turns without losing all your creatures.
You need to have more creatures than the opponent has creatures AND creature removal.
But if you can fulfill these conditions? Sure. Win the game.
Vraska and Angrath: Are They Rivals of Ixalan?
Angrath, Minotaur Pirate
While Angrath may not be the strongest Planeswalker in Standard, Mike thinks it is a straight-up upgrade relative to Vraska, Scheming Gorgon.
For one, Mike could at least imagine using the [+2] ability, and can imagine wanting to play this card to do so!
Say you are up against Mono-White Vampires or B/W Tokens. Wouldn’t you appreciate a recurring way to deal one damage to everything and everyone on the other side of the table? While gaining loyalty?
Mike is pretty “sign me up” for this as a sideboard card, but Patrick not only reserves ultimate judgment for now… He says that if Mike likes this card, he’ll probably LOVE the main set equivalent its existence implies.
Nitpick point: Angrath claims to be a Minotaur PIRATE (even says so in the name) but could not theoretically target itself with that [-3].
The Primal Command of Rivals of Ixalan?
One of the cool features of the beginner Planeswalker decks is the existence of a Tutor to go find a deck’s centerpiece character.
Mike doesn’t hate this one:
Mike compares it to Primal Command.
Is hie crazy?
Both cards cost five. Both cards affect life total and do multiple things; Primal Command often attacked a land; Angrath’s Fury basically always kills a creature.
Okay, okay: Crazy
Patrick and Mike also chat decks past and present, and visit a successful Standard deck… That eschews Longtusk Cub despite running Attune with Aether.