Fri, 22 December 2017
Vona's Hunger continues the proud tradition of "Diabolic Edict with upside" for three mana
Vona's Hunger as Instant Edict
Diabolic Edict was the first.
It was like a Cruel Edict but better.
Over time we got a variety of three casting cost versions... Foul-Tongue Invocation, Tribute to Hunger, and Oath of Liliana are all three casting cost upgrades to the Edict model (whether instant or sorcery speed). All of them offered a little something extra -- whether life gain or more card advantage -- in exchange for a third mana.
Vona's Hunger can line up almost unprecedented card advantage provided you have the city's blessing.
And the rest of the time? More Edict action for group games ;)
New Keyword: "Ascend" on Vona's Hunger
This instant has a cool new keyword. If you control ten or more permanents, you get something called "the city's blessing" for the rest of the game. Presumably, you can have ten permanents the first time... But if you go below ten permanents upon casting a second Vona's Hunger, you'll still have the city's blessing.
Presumably there will be more cards featuring these new terms; whether you ascend the same way (having ten or more permanents) on all of them is still a mystery.
When would Vona's Hunger like the city's blessing?
It isn't difficult to imagine a time you might want Vona's Hunger on three. For example, any time the opponent is trucking in with a lone Bristling Hydra, you might want a removal card that can kill it no matter how big, no matter how hexproof.
Any time the opponent is protecting a key threat -- say an Electrostatic Pummeler - with Blossoming Defense backup, Vona's Hunger might be the card you want.
But what about the big version? Who can take advantage of it, and when might they want to?
We haven't seen tokens in a while, but the Anointed Procession decks are probably the most consistent at producing 10+ permanents. It's difficult to evaluate the "big" version of this card. It's kind of half a Wrath of God, but also asymmetrical (meaning it does not kill any of your creatures... Just half of the other guy's).
You know when tokens might really, really want Vona's Hunger?
More info here:
Fri, 15 December 2017
There are no Thundermaw Hellkites in this Modern episode. Even fewer Stormbreath Dragons.
... But there could have been.
It's Modern! Don't Blink
Modern is a great format! It's waaaaay different from other formats, though. One way we know that is that we have such a hard time predicting what will be good from one week to the next.
What decks do you prepare for?
... and when you say "Jeskai" what exactly do you mean? Is it Geist of Saint Traft, Spell Queller decks, the new Search for Azcanta stuff... Or are you talking about warping in an Emrakul, the Aeons Torn?
Yet another look at Jeskai: Jeskai Breach, by Patrick Tierney
Who is to say?
Who is to say you're not up against Thundermaw Hellkite this week?
I mean, it just so happens that this week the right answer was "giant green things" (whether Primeval Titan or Tron-based colorless bombs), but we think you take our meaning.
Don't Forget the Graveyard! Black Resurgence in Modern
Patrick recently commented that the graveyard may be a place to angle for an advantage in this wide and wonderful format.
Was he predicting the future?
Despite weeks and weeks of Humans and Storm, the graveyard came back in a big way at Grand Prix Oklahoma City. Dredge and Living End almost can't be more different (despite being two different graveyard-centric creature decks). These two very different decks both kicked butt, took names, and claimed Pro Tour invitations last weekend:
What Week is it Again? Modern Cuteness Hotness
A few weeks ago we started talking about the new / now-seminal Humans deck based on a critical mass of Unclaimed Territories. But what if, rather than pushing "Human" with our Cavern of Souls, we just play four copies of Sliver Hive?
Instead of the bobbing and weaving of Meddling Mage and Kitesail Freebooter, we may just see mono-offense.
To Wit: Slivers, by Chris Warren
These decks barely scratch the surface of this week's Modern Rundown. Get ready for multiple Tron styles, double-combo Collected Company decks, and our intrepid duo completely ruining a perfectly wonderful Orzhov Zombies deck.
Thu, 7 December 2017
Rivals of Ixalan Brings a New Vraska
Vraska, Scheming Gorgon
A new Vraska? Yes.
A very good Vraska? The Scheming Gorgon is going to have a tough time competing with the Relic Seeker in Standard.
Seemingly the only advantage Vraska, Scheming Gorgon has over Vraska, Relic Seeker is in being mono-black. Vraska Scheming Gorgon’s best ability is her [-3] to destroy target creature…
This ability is woefully weaker than Vraska, Relic Seeker’s more flexible equivalent… That also produces Treasure.
Vraska, Scheming Gorgon has a potentially powerful [-10] ultimate ability… At least until you think about it for a minute. While this ability can theoretically win the game, practically speaking, you already have to have a substantial advantage to cash in.
You need to have gained loyalty for several turns without losing all your creatures.
You need to have more creatures than the opponent has creatures AND creature removal.
But if you can fulfill these conditions? Sure. Win the game.
Vraska and Angrath: Are They Rivals of Ixalan?
Angrath, Minotaur Pirate
While Angrath may not be the strongest Planeswalker in Standard, Mike thinks it is a straight-up upgrade relative to Vraska, Scheming Gorgon.
For one, Mike could at least imagine using the [+2] ability, and can imagine wanting to play this card to do so!
Say you are up against Mono-White Vampires or B/W Tokens. Wouldn’t you appreciate a recurring way to deal one damage to everything and everyone on the other side of the table? While gaining loyalty?
Mike is pretty “sign me up” for this as a sideboard card, but Patrick not only reserves ultimate judgment for now… He says that if Mike likes this card, he’ll probably LOVE the main set equivalent its existence implies.
Nitpick point: Angrath claims to be a Minotaur PIRATE (even says so in the name) but could not theoretically target itself with that [-3].
The Primal Command of Rivals of Ixalan?
One of the cool features of the beginner Planeswalker decks is the existence of a Tutor to go find a deck’s centerpiece character.
Mike doesn’t hate this one:
Mike compares it to Primal Command.
Is hie crazy?
Both cards cost five. Both cards affect life total and do multiple things; Primal Command often attacked a land; Angrath’s Fury basically always kills a creature.
Okay, okay: Crazy
Patrick and Mike also chat decks past and present, and visit a successful Standard deck… That eschews Longtusk Cub despite running Attune with Aether.
Thu, 30 November 2017
Every card in your deck has purpose some of the time; Cryptic Command is the card that is the best, the most.
Welcome Back to Modern, Cryptic Command!
One of the most successful [new-ish] decks in Modern is Jeskai Control.
This archetype, featuring Search for Azcanta from Ixalan has reinvigorated pure control in the format.
Seminal to this strategy is the power of Search for Azcanta to flip into Azcanta, the Sunken Ruin. In its mana-mode, this card implies the availability of four mana. You can leave up four, and threaten Cryptic Command. If you don't have to use the Cryptic Command, you have four lands to go find it.
Former US National Champion Ali Aintrazi played a version at a recent StarCityGames event, moving up to Nahiri, the Harbinger and Torrential Gearhulk as his late game heavy-handed threats.
Nahiri is particularly exciting in this archetype. She can discard cards to help flip Search for Azcanta, and will dig you to a big Torrential Gearhulk.
Also decks WITHOUT Cryptic Command
In the spirit of gearing Mike up for the upcoming #SCGInvi in Roanoke, Virigina, our intrepid duo goes over all kinds of decks beyond the soaring Jeskai Control...
When do you play FOUR copies of Cryptic Command?
Check out this meditation on Modern now!
Fri, 24 November 2017
Tetzimoc, Primal Death is a Legendary Creature - Elder Dinosaur
Tetzimoc, Primal Death Invalidates "real" cards
This Legendary Creature - Elder Dinosaur almost doesn't seem real.
Will there be efficient ways to get rid of prey counters? If not, Tetzimoc is going to act as a Plague Wind -- a one-way Wrath of God -- quite often.
What is the low end of Tetzimoc's performance? Double Nekrataal? Just a couple of life points off of Noxious Gearhulk? It seems really powerful either way.
In any case, Tetzimoc leaves a large body with deathtouch on the battlefield. It provides not just a high potential for card advantage, but advances your board at the same time.
It is conceivable, unfortunately, that Tetzimoc will not be good. How could that be?
This creature is great against regular creatures, if even very good, efficient, or huge versions. It would be much less effective in a format based on Energy 187 creatures like Rogue Refiner, nothing but haste, or combo decks.
Tetzimoc is not the only Elder Dinosaur...
If you are unsure of the most broken thing you can possibly do with Ghalta, Primal Hunger, what about just starting on a Regisaur Alpha? That costs five mana and puts seven power in play. Seven down leaves Ghalta eminently cast-able.
Imagine this with haste!
On the one hand, Ghalta, Primal Hunger is an exceptional reason for Dinosaurs to finally graduate to Tier One in Standard.
But not for nothing... Decks based around the Primal Hunger are going to get their lunch eaten by decks based on the Primal Death, if you grok.
But Wait, There's More!
This week we hit all five currently spoiled Rivals of Ixalan cards, not just the Dinosaurs.
Ever wanted to learn about the nuances between personal Mana Flare and personal Howling Mine? Check out "Tetzimoc, Primal Death and the Rivals of Ixalan" right now!
Thu, 16 November 2017
Did you see this earlier this week?
If you did -- this podcast will be the realization of all you've been waiting for!
If you didn't... Why aren't you following the Top Level Podcast Instagram yet? Go ahead. We'll wait up.
It's time for our...
Exclusive Preview: Very Cryptic Command!
It's Kind of Like a Cryptic Command
The "Very" variety is reminiscent of the classic in many ways.
But in terms of game play? This is a whole other instant!
Well that's one way to do it...
Isn't it weird that an Un-set card -- ostensibly built for fun rather than Spikes -- is primarily geared towards making:
If you have two copies of Gilded Lotus and two copies of this instant you can tap for UUUUUU, cast Very Cryptic Command to untap the artifacts and re-buy your other Very Cryptic Command.
Then you can do this all you want, over and over again.
Welcome to having as much mana as you want! Eventually, you can use one of the other modes to do anything else, move ahead (and presumably take advantage of your limitless mana and storm count).
Fun... For you, at least!
Our thoughts on this most Unstable of Unstable cards in "Very Cryptic Command"
Thu, 16 November 2017
Sand Strangler Graduates to Main Deck!
Stephen King said it.
William Faulkner said it first.
Kill. Your. Darlings.
Which darlings, you ask.
How about the automatic three-of (if not four-of) at the Ramunap Red four? Hazoret the Fervent.
Cut Hazoret? Are you crazy?
Hazoret the Fervent versus Whirler Virtuoso
As a red mage, have you ever faced off against Whirler Virtuoso? If you haven't, it sucks. It's just really hard to bust through, even though you have one of the best offensive threats in the format.
Now imagine -- assuming sufficient Desert power -- Sand Strangler against Whirler Virtuoso.
Smoosh, right? Smoosh.
When essentially half of the format is Energy decks, Sand Strangler over Hazoret main deck starts to make more sense.
Pro Tour Hall of Famer Ben Stark executed on exactly this plan, finishing in the finals of Grand Prix Atlanta with a new look at Ramunap Ruins.
Wait a minute! Don't I just suck in the mirror now?
While cutting Hazoret -- one of the most important cards in the mirror match -- certainly costs you percentage in the mirror, Ben counterbalanced with the duo of Sand Strangler and Glorybringer.
Remember: Sand Strangler and Glorybringer are two of the most frequently sided in cards in Red Deck mirrors.
So while you lose some Hazoret points, you get back some "free" sideboard creature points.
... And it's not like Ben's deck can't side in a bunch of Hazorets after boards.
But mathematically? There is more Energy than Red right now. Ben's metagaming was simply masterful.
New Decks Aplenty
Desert Red was cool, but it wasn't alone.
This week Patrick and Mike tackle such instant classics as:
Check out "Masterfully Metagaming Sand Strangler" and you too may just become a metagame master!
Fri, 10 November 2017
Meet River's Rebuke: Mirror-Breaker
Have you ever played the Temur Energy mirror match? And by "Temur" Energy we would include Four-color Energy and its cousins. The archetype is so good at brick walling itself.
Everyone has plenty of material. Attune with Aether, Rogue Refiner, and Planeswalkers can help develop resources. The Scarab God gives you something to do with your long-term land. It can bust through opposing defenses over time, and from multiple directions. Glorybringer -- especially in multiples -- combines evasion with card advantage. And Planeswalker-slaying!
But yet, Whirler Virtuoso is so good at keeping damage at bay!
How are you supposed to bust through?
May we suggest River's Rebuke?
River's Rebuke: Next Level Sideboarding
Here's the thing about River's Rebuke.
It's a sorcery.
Who sides in Negate against Temur Energy? You know, the deck with 21-25 creatures? Would you side in Negate? What do you plan to Negate? A giant Vehicle? You've already got Abrade for that.
It sits in your sideboard.
Meanwhile, you and your opponent accumulate more and more material, brick walling one another until...
Somebody Casts River's Rebuke
Here's the other thing about River's Rebuke. It's one-sided. Many times when you cast it, the game will be over that turn. You know all that Whirler Virtuoso brick walling? Ain't no one home to defend. Even The Scarab God is going to fail in the face of River's Rebuke.
Two members of the Pro Tour Ixalan Top 8 -- Christian Hauk and Piotr Glogowski -- ran it last weekend.
Temur Wasn't Even the "Good" Energy Deck
Sultai Energy in the hands of former World Champion Seth Manfield reigned supreme. The trickiest of the Energy decks, Sultai has a two-card combo of Hostage Taker and Blossoming Defense that few decks want to tussle with.
Learn more about Temur, Sultai, and the entire PT Ixalan Top 8 in "Energizing River's Rebuke" now!
Fri, 3 November 2017
Approach of the Second Sun
Patrick is coming to us straight from Pro Tour Ixalan this week! He played a new take on R/W Approach of the Second Sun with Sunbird's Invocation, but more mana and fewer expensive spells.
The Pro Tour is lousy with Temur Energy (and Four-color Energy, and Sultai Energy)... But that just gives it structure to attack! Patrick's approach to Approach seems thought-provoking now, and sounds like it will be influential moving forward. Most opponents have many "dead" cards in Game One. Imagine the B/U Control opponent who cycles through his entire deck with Search for Azcanta only to find... There is nothing to find.
Or the Energy deck (or any deck, really) that doesn't kill you fast enough... Can they stop you from playing your Approaches?
Well... Sometimes :)
Fri, 27 October 2017
Modern remains one of the freshest, most dynamic, Magic formats. One of the big reasons? Ixalan in Modern is driving new combinations, and even new archetypes!
Modern Manipulation: Opt
The funny thing about Opt is that it is barely playable at all in Standard... But it is awesome in Modern!
The secret is that the efficacy of cards -- in particular library manipulation cards -- is inversely proportional to their casting costs in larger formats. Opt helps make combo decks like Storm more consistent. It also helps keep them going once they start to go off...
And of course? Being a one mana instant is one of the best things you can be.
And Opt is.
For reference: U/R Gifts Storm, by Scott Simmons
Modern Mana: Unclaimed Territory
It's not that Unclaimed Territory is so great (though it's pretty good)... It's the critical mass this land represents when combined with Ancient Ziggurat and Cavern of Souls.
Collins Mullin absolutely destroyed last weekend's Open with a Humans deck with only 4 Aether Vials -- deck or sideboard -- as his only non-creature spells.
Mullen could cast any Human he wanted. All these lands that can tap for any color, put together, let him consistently play Noble Hierarch at the one, [fellow Ixalan Staple] Kitesail Freebooter come two, and Mantis Rider on three mana. Mantis Rider!
That's G, B1, and URW!
For reference: Humans, by Collins Mullen
Modern Merfolk: Deeproot Waters
Ixalan gives Merfolk players some actual new Merfok. However their sideboard enchantment may be more interesting, and seems much, much more powerful.
Deeproot Waters is quite like an Oketra's Monument... With tons of upside.
It's not just that you can make a 1/1 like the white artifact; because Merfolk is full of Lords -- Lord of Atlantis, Master of the Pearl Trident, and Merrow Reejerey -- so it is probably a safe bet your enchantment will spit out 2/2 or 3/3 Merfolk.
For reference: U/G Merfolk, by Jeremy Bertarioni
These ideas are just scratching the surface of Ixalan in Modern. Settle the Wreckage, Field of Ruin, and Merfolk Branchwalker all performed last week, and in different decks!
Learn more about Ixalan in Modern here!