Does Manamorphose go in every deck? Apparently it at least goes in Burn now!
Manamorphose in Every Deck?
We've kind of nudged and nudged and winked and winked about it.
One Hall of Famer plays three Manamorphose in a deck that doesn't usually play it; another Pro Tour Champion runs a singleton. Together they get it right.
Manamorphose has been Staple essentially since its printing. There is almost no better card in Storm combo. Not only does it dig in that deck like a blue card, with Goblin Electromancer on the battlefield, Manamorphose even nets mana!
But in Burn?
The Implications of Manamorphose in the Red Deck
Josh Utter-Leyton brought Manamorphose to Modern Burn for perhaps the first time!
To make room for this Innovation, Wrapter went down to one copy of Eidolon of the Great Revel, cut all the Skullcracks, and... Added Bedlam Reveler!
The Innovations are not all intuitive (so we'll rattle through them). First of all, with Manamophose but not fringe garbage like Shard Volley, Josh will just draw his Lightning Bolts and Lightning Helixes more often than other Red Decks. That's a given. He is also better set up to grind with those Bedlam Revelers (in-part powered by the Manamorphoses). But colors matter more now!
- While Mike has won with Stomping Ground Red Decks, he's been on R/W since Inspiring Vantage was printed. While he can "get" someone playing Stomping Ground, playing it for [only] three sideboard Destructive Revelries makes little sense. Here, Wrapter splashes for both Destructive Revelry and Ancient Grudge... And can hit green with no Stomping Ground on the battlefield. Surprise!
- Kor Firewalker makes great sense in this build. The WW isn't too hard to hit for Red Decks, but it's particularly easy when you can turn GG, RR, or GR into WW.
- The Eidolon of the Great Revel cut might hurt on its face, but Eidolon is kind of bad in a deck chaining multiple spells with Manamorphose. Not intuitive, maybe, but internally consistent.
Tips and Tricks that have nothing to do with Manamorphose
- Nissa, Vastwood Seer + Path to Exile - Path to Exile is always interesting in a pinch (respond to fizzle their removal and Thaw up a land). It's even more interesting if you have Nissa, Vastwood Seer in play. If the opponent shoots at your Rhox War Monk, say; you can play the Path to Exile trick and flip your Nissa! Ditto if they try to kill your Nissa (you can respond by Path-ing someone else)
- Legacy! Jim Davis put together a trifecta of Portent, Predict, and Terminus to make up for the lack of Sensei's Divining Top - Jim's U/W Miracles deck can set up a Terminus with Portent, or mess up the opponent's draw (while drawing tons extra). Portent + Predict being an oldie-but-goodie.
- Legacy! What can you get with one Crop Rotation? If you're playing one Crop Rotation in Elves, you can grab a singleton Cavern of Souls to crush blue, or increase the redundancy of your Cradles.
Is Burn Even Good? Manamorphose or No?
Uh, Bogles just won [again].
This time with 4x Leyline of Sanctity MAIN DECK.
I guess listen to the podcast first!